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February 3
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:iconwolfsorcerer:
*WolfSorcerer Feb 4, 2013  Hobbyist Digital Artist
Sorry Tom, I'm a bit speechless about this. Instead of saying something conventional, I'd prefer to spend some time taking a good and enjoyable look. :winner:
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:iconfractamonium:
=Fractamonium Feb 4, 2013  Professional Interface Designer
Well, Sergio, I hope you enjoyed the time you spent with it. I certainly enjoyed making it. I am not completely satisfied with it, yet I have a lot to learn about this process and I can only get better! One thing I notice is that it is a lot more dependent on what us artists call the muse; whereas raw fractalling is just a matter of going to work at it untill you find something that pleases you sufficiently! And Oh, thank you very much. I really enjoy your comments. They invite discussion!
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:iconwolfsorcerer:
*WolfSorcerer Feb 5, 2013  Hobbyist Digital Artist
Oh, yes I did! The early stages of your learning curve are most promising. It's an unique style that will take you far, no doubt!.
Agree with you on the raw fractals issue. That's why I should point out the way I create to avoid getting just lucky whenever possible. A lot of my work starts from scratch and not based on random formulas. Then I use the least possible variations (2 or 3, except when specifically needed), to have better control on the designs. My aim has been to actually draw with Apophysis, and often succeeded, no matter if frustrations are usual. It's easy leading to a dead end. Another characteristic is that I don't mess up much with technical issues. The more technical you get, the more knowledge you have, it's basic. But I've noticed a tendency in many artists to get less spontaneous then. That often means, very skilled but less creative. I don't want to lose that freshness and spontaneity. So, my skills are just the necessary ones to do the job...hopefully right.
Thanks also for your compliments. I really enjoy too, having these constructive discussions. It's well spent time!
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:iconfractamonium:
=Fractamonium Feb 5, 2013  Professional Interface Designer
Yes, I do everything from scratch also. Have you tried JWildfire yet. It is a real-time fractal development program. You can grab a triangle and move it all around many ways and actually watch the image change in real time. I agree with you about having as few transforms as possible. That is what makes a fractal crisp and jump off the page at you!
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:iconwolfsorcerer:
*WolfSorcerer Feb 6, 2013  Hobbyist Digital Artist
I haven't tried JWildfire, since it's so similar to Apophysis. The way you describe how it works, is the same. I'm frustrated by the fact that I'm an illustrator at soul, but with not enough skills for it. I made drawings and paintings since my early childhood, but one day, my father thought these were useless activities to "succeed" in life. So, any artistic inclines were banned. My mother was an excellent trained artist...she had to quit too. No wonder she died tragically at 41.
PS would be my main tool today, but have to only admire what others do. My goal, for now, is to try again some mixes I did years ago. I'm very happy that after 6-7 years after these were made, people still like them. Basically, Apophysis as a toy to play around, Bryce and Photoshop as main tools, and some other few progs, just to get an idea of their creative possibilities beyond just nice shapes.
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:iconfractamonium:
=Fractamonium Feb 6, 2013  Professional Interface Designer
No, it is not the same at all. The triangles sit right over the image and you move them and the image changes as you move them. That is a big difference. Real-time function makes a huge difference. You would have to try it to get what I am saying. But APO users are moving over to JWF in droves as they understand the difference. APO is cumbersome and overly technical. JWF works the way an artist works and is built intuitively. Plus, it is constantly developing.
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:iconwolfsorcerer:
*WolfSorcerer Feb 7, 2013  Hobbyist Digital Artist
Thank you very much for the feedback!. Tweaking the triangles on the image itself can make a world of a difference. Besides, if you can work right on it intuitively, sounds great. Will give JWF a try!
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:iconfractamonium:
=Fractamonium Feb 7, 2013  Professional Interface Designer
Do so, You will see what I mean. It's a great program. Plus it accepts all your APO parameters. And if you want a particular plugin or variation Andreas will program them if there is open source for them. You can also write scripts right in the program because it has its own JAVA compiler built right into it. So, you can take an APO script and then translate it into JAVA and put it easily into JWF if you are inclined in that way. I don't use scripts at all. I am a scratch builder. But some people like to start with a script and then go from there. Frankly, I would find it easier to run the script in APO and then take the params and put them into JWF. But saome guys on upir user site like to program.
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:iconalimera:
*Alimera Feb 4, 2013  Hobbyist Digital Artist
Beauty colors!!!:love:
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:iconfractamonium:
=Fractamonium Feb 4, 2013  Professional Interface Designer
Thanks!
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